Hubschrauber

Hubschrauber (german for ‘Helicopter’) is a game I wrote so I had something I could use my joystick with. I also wanted to know how well one could simulate a helicopter using Newton, my physics engine of choice. Finally, I also wanted to try out C++ on something, after I had gotten a book on it.
The project went better than I expected, and it even has network support now. I’ve also bought a pack of helicopter models at TurboSquid, so the game does not even look all that bad (compared to my others).
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Björn's Schuld!

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